package texture;

import javax.vecmath.Color3f;

public abstract class Texture {
	
	public Texture() {
		
	}
	
	// Returns color that matches the given coordinate. Coordinates are
	// given as decimals representing the percentage of the width, depth
	// they are located from the front left of the floor quad.
	public abstract Color3f getColor(float widthPercent, float depthPercent);
	
}
